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Game UI Art

Something exciting at HundredStar Games

CURRENTLY WORKING ON:

AAA GAME PROJECTS

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PREVIOUS PROJECT:

SUICIDE SQUAD: KILL THE JUSTICE LEAGUE

Published: 2024     Developer: Rocksteady         Publisher: Warner Bros. Games

Role: Junior UI Artist / UI Artist

Suicide Squad: Kill the Justice League is an action - adventure shooter game. The game's storyline follows the titular supervillain team, who are assembled by Amanda Waller and sent to Metropolis to stop the alien invader Brainiac and kill the members of the Justice League who became brainwashed by him.

This project was my first step into AAA development. I started as a Junior and later moved into a Mid-level role, learning everything from UX and UI implementation to iconography, animation, UMG materials, and art support for both UI and environments. I worked closely with the Tech UI, Code, Audio, and RPG Design teams to make sure everything came together smoothly — visually and technically. 

I worked across many features of the game alongside incredibly talented team members. My main contributions were the visual design of the Talent Tree Menu and the Contrast Menu, Iconography of the game, Animation,  along with work on the HUD.

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PERSONAL GAME PROJECTS

SHADO

SHADO - Hand-drawn 2D Point&Click / Platform puzzle game.

Players will control two characters - a little girl and her shadowy friend named Shado.
The game takes place in an imaginary house where the heroes have to find objects, meet unique characters,

play with light and shadows, combine finds and make their way forward.

This game is my solo project for my final university project, and so it’s a very personal creation for me. The game is fully hand-drawn by me and animated in Unity. The music, all sound effects, and UI were also done by me. I was very lucky to work together with a very talented coder, Yoan Allibert, who helped me bring all my thoughts and dreams for this game to life.

© 2019 Feliza's Art.

All rights reserved. Copying content from this site is strictly prohibited.

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